format the code guys. :)
static var tempBasketBall:Rigidbody;
var ball:Rigidbody;
var pos : Transform[];
var b1Parent:Transform;
var canControl1 = true;
function Start () { ball = Instantiate(tempBasketBall, pos[0].position, pos[0].rotation); ball.transform.parent = b1Parent; }
...... ......
function MakeBall(pos){
yield new WaitForSeconds(1);
ball = Instantiate(tempBasketBall,pos.transform.position,pos.transform.rotation);
ball.transform.parent = b1Parent;
canControl1 = true; }
↧